Sunday, 30 June 2013

Magic: The Gathering - Duels of the Planewalkers 2014

My first title as a professional has been released - heres some shameless self promotion of what I worked on over the past year.

I created the 3D playtables and a large number of UI elements tailored for numerous platforms and languages.

Available on Steam, XBLA, PSN, iOS and Android.

Go get it and see lots of cool artwork! The music is pretty catchy too.



Sunday, 17 February 2013

Don't get to do much painting these days, been doing a tonne of 3D and UI work instead.

Couple speed junks and Sargent study. Been blasting in lots of colour and learning how to manage contrasts to prevent clashes of temperature and focal points.




Monday, 24 September 2012

Sunday, 17 June 2012

I've always loved any concept art involving horses but I never know how to draw them myself. So to try and alleviate this problem I made myself draw lots of them.

I also refused to use any reference for this so I wouldn't become reliant on it, but get the knowledge down and set in my mind. Hopefully I shouldn't have any problems in the future!

Wednesday, 30 May 2012

Was aiming to do epic castle with epic horses and general epicness but somehow ended up with fairytale princess kindgom land (epic?)

Wednesday, 16 May 2012

My classroom, where dreams come to be realised. Or get crushed and die terribly.

Sunday, 13 May 2012

Bouncing some ideas around for an environment based on a plant lab. Couple preps, colour test and a sketch out for a final. Instagrammmmm!

 
Trying to make green and blue work together. Figure I will have to give it some turquoise too.


Thursday, 3 May 2012

Some 3D work I did at school.



Really glad to say that I'm all done with school as my course doesn't support 2D artists, so now I can afford to spend a little more time on my work :D
Here's the first of many that I will be painting as I prepare my portfolio.


*Update*
After a few crits fixed the perspective (though it's probably still wrong (too many vanishing points D: ))
Something needs to go above the H sign but I'm tired of this and want to move on to next.

Friday, 20 April 2012

Composition speedy. Perspective etc doesn't make sense but just playing around with shapes.

Monday, 9 April 2012

My first go at a sci-fi scene. Made an effort to work on form over detail. Hooray for backlit!

Friday, 6 April 2012

Wednesday, 21 March 2012